Config DesTr0y
Page 1 of 1 • Share
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "m" "chooseteam"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
suitvolume "0.26000"
hisound "1.00000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
gamma "231"
texgamma "1"
brightness "1"
cl_bobcyle "0.8"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
max_shells "1"
max_smokepuffs "0"
fps_max "101.0"
fps_modem "101.0"
rate "15000.00000"
net_graph "3"
net_scale "0"
net_graphpos "1"
net_graphwidth "200"
sv_voiceenable "1"
sv_aim "9"
sv_clienttrace 999
ati_subdiv "2.0"
ati_npatch "1.0"
// __________________
// --= (r_model's AyARLaRý) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
r_bmodelhighfrac "5.0"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "31.000"
r_dynamic "0"
r_lightmap "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wateralpha "0"
// _________________
// --= ( Cl_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_timeout "999"
cl_cmdbackup "2"
cl_resend "2"
cl_rate "9999"
cl_updaterate "101"
cl_lw "2"
cl_lc "2"
cl_gg "2"
cl_dlmax "2"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "133"
cl_forwardspeed "999"
cl_backspeed "999"
cl_pitchspeed "999"
cl_sidespeed "999"
cl_upspeed "999"
cl_yawspeed "999"
cl_showfps "1"
cl_pitchup "89"
cl_pitchdown "89"
cl_dynamiccrosshair "0"
cl_latency "1"
cl_clockreset "1"
d_spriteskip "1"
_cl_autowepswitch "1"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_traslucent "1"
cl_gaitestimation "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "1"
cl_nopred "0"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_righthand "2"
cl_showfps "1"
cl_solid_players "1"
cl_smoothtime "0.1"
cl_timeout "25000"
cl_vsmoothing "0"
// _______________
// --= ( gl AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
gl_clear "0"
gl_spriteblend "1"
gl_keeptjunctions "1"
gl_zmax "0"
gl_alphamin "0"
gl_affinemodels "0"
gl_dither "0"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_round_down "10"
gl_smoothmodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0"
gl_ztrick "1"
// __________________
// --= ( Mouse AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
sensitivity "1.4"
zoom_sensitivity_ratio "1.2"
m_pitch "0.022"
m_yaw "0.022"
m_filter "1"
joystick "0.000000"
fastsprites "0.000000"
// __________________
// --= ( ex_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ex_interp "0.05"
ex_minvelocity "0"
ex_correct "0"
ex_maxerrordistance "64"
ex_extrapmax "1.33"
// _________________
// --= ( s_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_reflect "0"
s_reverb "0"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_usepvs "0"
s_verbwet "0.25"
// ______________
// --= ( Mp_AyARý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
mp_decals "0"
// __________________
// --= ( CoNsoLe AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
scr_conspeed "999999999999999999999999"
scr_connectmsg 1"
scr_connectmsg1 "1"
scr_connectmsg2 "1"
con_color "255 140 0"
console "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.6"
m_filter "0"
team ""
model "gordon"
skin ""
topcolor "300"
bottomcolor "6"
hpk_maxsize "0"
viewsize "110.0000"
suitvolume "0.250000"
_snd_mixahead "0.1"
developer "1"
gunsmoke "0"
// _________________
// --= ( Hud AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_capturemouse "1"
hud_classautokill "1"
hud_centerid "1"
hud_deathnotice_time "2"
hud_drawhistory_time "5"
hud_draw "1"
hud_saytext_time "3"
hud_takesshots "0"
// __________________
// --= (Set Ýnfo AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
//setinfo "aim_headshot 50"
+mlook
+jlook
+alt1
// __________________
// --= ( Reaload+Görüntü ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
alias +rela "r_drawviewmodel 1; +reload"
alias -rela "r_drawviewmodel 1; -reload"
bind "r" "+reload"
// _____________
// --= ( c_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
c_maxpitch "headshot"//HEADSHOT
c_maxyaw "headshot"//HEADSHOT
c_minyaw "headshot"//HEADSHOT
// <-*-*-*-*-> SanGre <-*-*-*-*->
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
// <-*-*-*-*-> CoLor <-*-*-*-*->
con_color "255 140 0"
bottomcolor "6"
topcolor "30"
loadas8bit "0"
lightgamma "2.5"
lookspring "0"
lookstrafe "0"
mp_decals "0"
max_shells "0"
max_smokepuffs "0"
precache "1"
snd_noextraupdate "1"
sv_aim "2"
sensitivity "1.4"
scr_conspeed "800012412412412412"
vid_d3d "0"
viewsize "120"
r_rainradius "0"
r_rainsimulate "0"
r_rainsplashpercentage "0"
soundscape_fadetime "9999"
soundscape_flush
name "CsL # DesTrOy"
echo " Russian exaFoN'a ozeL oLarak yapiLmistir DaqitiLmasi Yasaktir. "
echo " Russian * Config Loadinq.. "
echo " * * * * * * * * * Rusian * DampinqS q0 q0 q0 Go go Go !. "
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "m" "chooseteam"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
suitvolume "0.26000"
hisound "1.00000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
gamma "231"
texgamma "1"
brightness "1"
cl_bobcyle "0.8"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
max_shells "1"
max_smokepuffs "0"
fps_max "101.0"
fps_modem "101.0"
rate "15000.00000"
net_graph "3"
net_scale "0"
net_graphpos "1"
net_graphwidth "200"
sv_voiceenable "1"
sv_aim "9"
sv_clienttrace 999
ati_subdiv "2.0"
ati_npatch "1.0"
// __________________
// --= (r_model's AyARLaRý) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
r_bmodelhighfrac "5.0"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "31.000"
r_dynamic "0"
r_lightmap "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wateralpha "0"
// _________________
// --= ( Cl_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_timeout "999"
cl_cmdbackup "2"
cl_resend "2"
cl_rate "9999"
cl_updaterate "101"
cl_lw "2"
cl_lc "2"
cl_gg "2"
cl_dlmax "2"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "133"
cl_forwardspeed "999"
cl_backspeed "999"
cl_pitchspeed "999"
cl_sidespeed "999"
cl_upspeed "999"
cl_yawspeed "999"
cl_showfps "1"
cl_pitchup "89"
cl_pitchdown "89"
cl_dynamiccrosshair "0"
cl_latency "1"
cl_clockreset "1"
d_spriteskip "1"
_cl_autowepswitch "1"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_traslucent "1"
cl_gaitestimation "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "1"
cl_nopred "0"
cl_nosmooth "0"
cl_observercrosshair "1"
cl_righthand "2"
cl_showfps "1"
cl_solid_players "1"
cl_smoothtime "0.1"
cl_timeout "25000"
cl_vsmoothing "0"
// _______________
// --= ( gl AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
gl_clear "0"
gl_spriteblend "1"
gl_keeptjunctions "1"
gl_zmax "0"
gl_alphamin "0"
gl_affinemodels "0"
gl_dither "0"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_round_down "10"
gl_smoothmodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0"
gl_ztrick "1"
// __________________
// --= ( Mouse AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
sensitivity "1.4"
zoom_sensitivity_ratio "1.2"
m_pitch "0.022"
m_yaw "0.022"
m_filter "1"
joystick "0.000000"
fastsprites "0.000000"
// __________________
// --= ( ex_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ex_interp "0.05"
ex_minvelocity "0"
ex_correct "0"
ex_maxerrordistance "64"
ex_extrapmax "1.33"
// _________________
// --= ( s_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_reflect "0"
s_reverb "0"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_usepvs "0"
s_verbwet "0.25"
// ______________
// --= ( Mp_AyARý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
mp_decals "0"
// __________________
// --= ( CoNsoLe AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
scr_conspeed "999999999999999999999999"
scr_connectmsg 1"
scr_connectmsg1 "1"
scr_connectmsg2 "1"
con_color "255 140 0"
console "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.6"
m_filter "0"
team ""
model "gordon"
skin ""
topcolor "300"
bottomcolor "6"
hpk_maxsize "0"
viewsize "110.0000"
suitvolume "0.250000"
_snd_mixahead "0.1"
developer "1"
gunsmoke "0"
// _________________
// --= ( Hud AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_capturemouse "1"
hud_classautokill "1"
hud_centerid "1"
hud_deathnotice_time "2"
hud_drawhistory_time "5"
hud_draw "1"
hud_saytext_time "3"
hud_takesshots "0"
// __________________
// --= (Set Ýnfo AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
//setinfo "aim_headshot 50"
+mlook
+jlook
+alt1
// __________________
// --= ( Reaload+Görüntü ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
alias +rela "r_drawviewmodel 1; +reload"
alias -rela "r_drawviewmodel 1; -reload"
bind "r" "+reload"
// _____________
// --= ( c_AyARLaRý ) =--
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
c_maxpitch "headshot"//HEADSHOT
c_maxyaw "headshot"//HEADSHOT
c_minyaw "headshot"//HEADSHOT
// <-*-*-*-*-> SanGre <-*-*-*-*->
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
// <-*-*-*-*-> CoLor <-*-*-*-*->
con_color "255 140 0"
bottomcolor "6"
topcolor "30"
loadas8bit "0"
lightgamma "2.5"
lookspring "0"
lookstrafe "0"
mp_decals "0"
max_shells "0"
max_smokepuffs "0"
precache "1"
snd_noextraupdate "1"
sv_aim "2"
sensitivity "1.4"
scr_conspeed "800012412412412412"
vid_d3d "0"
viewsize "120"
r_rainradius "0"
r_rainsimulate "0"
r_rainsplashpercentage "0"
soundscape_fadetime "9999"
soundscape_flush
name "CsL # DesTrOy"
echo " Russian exaFoN'a ozeL oLarak yapiLmistir DaqitiLmasi Yasaktir. "
echo " Russian * Config Loadinq.. "
echo " * * * * * * * * * Rusian * DampinqS q0 q0 q0 Go go Go !. "
Similar topics
Create an account or log in to leave a reply
You need to be a member in order to leave a reply.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum